Shaun works with writers and creators in Canada, and New York-based producers, coders and designers to make various projects a reality. Below are some talented individuals who have recently collaborated with Storyplex.
Marshall Axani is an ambitious storyteller with strength in energetic, emotionally engaging narrative films. As the recipient of some of Canada’s top film grants, he has created a series of highly praised shorts, including "Anxious Oswald Greene", "Mina.Minerva", "The Vessel" and "The Light of Family Burnam". These films have screened in some of the most recognized international festivals and garnered over thirty awards, including setting a record for taking home the most statuettes for any program to ever win at the Leo Awards for "Anxious Oswald Greene" in 2014. Marshall has just completed his first feature film, "The Cannon", and is putting pen to paper on several other projects.
Since 2001, David Hall (game designer) has been active across all aspects of the entertainment industry. Upon graduating from Radio and Television Arts at Ryerson University in Toronto, he began working freelance, primarily on business-to-business corporate videos for small to large businesses alike. Through working with other independent freelancers, David learned the ins and outs of video production, from pre to post. He hasn’t looked back since, continuing to work in the field of web video and webcasting. Frequently found writing, directing, shooting and editing, David enjoys all aspects of the creative process of video production. Currently David teaches "Video for Interactive Media" and Video and "Camera Editing" at Centennial College in Toronto.
Isabella Mehiel is an actor, artist and experience designer based out of Brooklyn, New York. Having started out a child actor on Broadway, Isabella now directs multimedia performance events, short films, music videos and narrative work for virtual reality. Since graduating from Northwestern University, they were a resident artist at Emerge NYC through the Hemispheric Institute of Performance and Politics, and worked on projects premiering at HERE Arts Center, La MaMa, Ars Nova, Dixon Place, Tribeca Interactive and others.
Wildrence makes rich spatial design through layers of storytelling, sensory engagement, and adventure. As a forward thinking design studio based in New York City, we create seamless interactive experiences through the combination technology and touchable environments.
Wildrence owns an enchanting, interactive space in LES that is designed to fully immerse those who visit in a journey through five individual environments. Thoughtfully curated and magically interactive, The Mist can be adapted to diverse creative programs and is host to the live immersive adventure game, Refuge.